![]() Eutechnyx then entered into an exclusive three-year agreement with Infogrames, developing products on Sony PlayStation and PC CD ROM.įrom January 2000 Eutechnyx became a fully independent developer, producing innovative racing games for third party publishers and is currently working closely with Electronic Arts and Eidos on their current development projects.Ģ013 Auto Club Revolution (PC) 2012 Absolute Supercars (PS3), NASCAR The Game: Inside Line (PS3), NASCAR The Game: Inside Line (Wii), NASCAR The Game: Inside Line (X360) 2011 Ferrari: The Race Experience (PS3), NASCAR The Game 2011 (PS3), NASCAR The Game 2011 (Wii), NASCAR The Game 2011 (X360) 2008 Ferrari Challenge Trofeo Pirelli (PS2), Ferrari Challenge Trofeo Pirelli (PS3), Ferrari Challenge Trofeo Pirelli (Wii), Pimp My Ride (Wii) 2007 Hot Wheels: Beat That! (Wii), Hot Wheels: Beat That! (PC), Hot Wheels: Beat That! (PS2), Hot Wheels: Beat That! (X360), The Fast and the Furious (PSP), Pimp My Ride (PSP) 2006 Pimp My Ride (X360), Cartoon Network Racing (PS2), Pimp My Ride (PS2), The Fast and the Furious (PS2), Hummer: Badlands (Xbox), Hummer: Badlands (PS2) 2005 Ford vs. The company was renamed Eutechnyx Limited, with the Infogrames Group acquiring a minority shareholding in the company. At the end of year, the Directors of Merit Studios (Europe) completed a Management Buy Back of the European Subsidiary from Merit Studios, Inc. In 1996, Merit Studios (Europe) Limited obtained both registered developer and publisher status for Sony PlayStation. Zeppelin Games then became Merit Studios (Europe) Limited, and the company was allocated responsibility for the sales, marketing and distribution of Merit Inc.'s US games into the European marketplace as well as developing its own products. In 1994, the company was wholly acquired by Merit Studios, Inc., an American public company based in Dallas, Texas. Under the partnership, the developer created Pete Sampras Tennis and Micro Machines 1 & 2. After producing more than 250 titles between 19, Zeppelin Games began undertaking development contracts for the new Sega and Nintendo consoles, for publishers such as Codemasters.
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